Chess Ascendant
The Ashen King

The final boss

The Ashen King

Rises once from checkmate. Pieces next to him burn.

Sapphire gem

The Blue Keep

10 bosses rule this court, and 10 captains lead its army.

Bosses

The Iron KingEscapes your first checkmate.
The Shield MaidenYour pawns can't take her or the pieces beside her.
The Black Knight KingAlso moves like a knight.
The Siege KingEvery 4 turns his catapult cracks a square in your half: no landing there for 2 turns.
The Crusader KingEscapes checkmate once while one of his bishops stands.
The Gatekeeper KingWhile he stands on his back rank, you can't land on it.
The Lady of the LakeOnce a round, a lost black piece rises from the lake onto her back rank.
The Battle QueenMoves again right after she captures.
The Tourney QueenEach turn, a piece of yours attacking her is stunned for a turn.
The Tower QueenEvery 5 turns she raises a heap of rubble on a square near her.

Captains

Captain BramGatewarden of the Blue Keep
Dame IsoldeMarshal of the High Tower
Sir RoderickPaladin of the Blue Keep
Squire TobinSquire to the Marshal
Lady GwendolynArcher of the Walls
Brother AmbroseMonk of the Keep Chapel
Sir Cedric the BoldChampion of the Lists
Marshal HughMarshal of the Garrison
Watchman EdricKeeper of the Night Watch
Sergeant MaudSergeant-at-Arms

Amethyst gem

The Royal Court

10 bosses rule this court, and 10 captains lead its army.

Bosses

The Usurper KingOnce a round, when in check, he swaps places with one of his pieces.
The Banquet KingEvery 4 turns a black pawn joins his court on his back rank.
The Jester KingEvery 3rd turn he can also hop like a knight.
The Masquerade QueenCan only be taken diagonally.
The Lantern QueenYour relics go dark on squares she attacks.
The Gilded KingEvery capture you make costs 1 gold.
The Gilded QueenTeleports to any empty square once.
The Hollow KingEvery other turn he fades and can't be checkmated.
The Velvet QueenMoves twice every 3rd turn.
The Mirage QueenTwo decoy queens appear. Only one is real.

Captains

Lord VaneHigh Chamberlain of the Court
Sir PercivalChampion of the Velvet Guard
Duchess AmaranteDuchess of the Gilded Wing
Court Wizard AmbroseRoyal Wizard
Captain RhysCaptain of the Royal Guard
Spymaster SableKeeper of Secrets
Lady RosalindLady-in-Waiting
Herald PimRoyal Herald
Sir GallantKnight of the Mirror Hall
Baroness OpheliaBaroness of the Black Veil

Emerald gem

The Emerald Wilds

10 bosses rule this court, and 10 captains lead its army.

Bosses

The Beast KingCan also capture two squares away in a straight line.
The Orchid QueenWhen she captures, the squares beside her fall asleep: no landing there for 2 turns.
The Plague KingFreezes any piece that captures beside him.
The Thorn KingEvery check you give him costs you 1 Combo.
The Oak KingEscapes checkmate until two of his pawns fall.
The Moss KingGrows a new pawn every 5 turns.
The Serpent QueenCan also move like a knight.
The Bramble QueenLeaves thorn squares that block moves.
The Jade QueenHalves any Combo earned next to her.
The Harvest QueenRevives a fallen pawn every 4 turns.

Captains

Warden FennickKeeper of the Thorn Guard
Huntress YlvaMistress of the Greenwood
Shaman OkkoSpeaker for the Spirits
Vine-Knight RowanKnight of the Living Wood
Tracker ZuriEyes of the Jungle
Old MossbeardHermit of the Deep Green
Ranger KestrelRanger of the Canopy
Beastmaster TorMaster of the Wild Hunt
Herbalist WrenHealer of the Thorn Guard
Chieftain MbaliChieftain of the River Tribes

Aquamarine gem

The Drowned Court

10 bosses rule this court, and 10 captains lead its army.

Bosses

The Tide KingPushes an adjacent piece back once a round.
The Siren QueenPulls one of your pieces toward her.
The Pearl QueenThe first time she is taken, she slips back to her throne.
The Drowned KingOnce a round, when in check, he sinks and swaps places with one of his pawns.
The Leviathan KingAlso surges two squares in a straight line.
The Lighthouse KingEvery 3 turns his beam stuns your pieces on his file.
The Abyss QueenThe squares she passes turn to deep water: no landing there for 2 turns.
The Coral KingLeaves coral on the squares he moves from: you can't land there for 3 turns.
The Kraken QueenEvery 4 turns she drags your nearest piece a square toward her.
The Storm QueenStrikes one of your pawns every 5 turns.

Captains

Bosun GreerFirst Mate of the Drowned Fleet
Marina SaltwindNavigator of the Tides
Old Barnacle PeteDiver of the Wrecks
Harpooner KaelHunter of the Deep
Lady CoralieKnight of the Reef
Cog the ShipwrightBuilder of the Drowned Fleet
Nessa the Tide-WitchVoice of the Waves
Admiral FenwickAdmiral of the Sunken Navy
Deckhand LarkLookout of the Fleet
Captain MorwennaScourge of the Coast

Amber gem

The Dwarven Hold

10 bosses rule this court, and 10 captains lead its army.

Bosses

The Clockwork KingTakes an extra move every 4th turn.
The Forge KingEvery 4 turns, he forges one of his pawns into a knight.
The Rune QueenHer pieces next to her can't be captured.
The Granite KingYour pawns can't take him or the pieces beside him.
The Ale KingEvery 4 turns he raises a toast: his pieces beside him can't be taken until his next turn.
The Mountain KingEvery 5 turns a rock crashes down on an empty square in your half. It crumbles 10 turns later.
The Anvil QueenPawns and knights can't take her.
The Gem QueenEach capture you make on her rank costs 1 gold.
The Steam QueenEvery 4 turns she vents steam, stunning your pieces beside her.
The Mine QueenEvery 5 turns a pit opens on an empty square in your half (up to 3).

Captains

Thane BorinShieldbearer of the Mountain Hold
Hilda AnvilbornForgemistress of the Deep
Old GrumliDelver of the Lowest Tunnels
Brewmaster DugginMaster of the Great Vats
Runesmith IngridCarver of the Deep Runes
Gearwright FizzleboltTinker of the Clockworks
Axe-Sister GunnaShield of the Hold
Lorekeeper BaldurKeeper of the Old Books
Tunnel-Scout PipScout of the Deep Ways
Ironbeard GrommVeteran of a Hundred Sieges

Diamond gem

The Frozen Throne

10 bosses rule this court, and 10 captains lead its army.

Bosses

The Rime KingYou can't move onto squares beside him.
The Mirror KingSwaps places with any black piece once.
The Frost QueenFreezes the squares she crosses.
The Gale QueenEach move shoves nearby pieces a square.
The Glacier KingEvery 3 turns, ice forms on the squares beside him.
The Avalanche KingEvery 4 turns, your most advanced pawn is pushed back.
The Snow QueenYour pieces next to her are frozen in place.
The Yeti KingCan also leap over a piece next to him.
The Aurora QueenEvery 3 turns her light stuns your farthest-forward piece.
The Icicle QueenWhile she stands still, the squares beside her freeze.

Captains

Eira FrostmantleKnight of the Ice Palace
Sir HalvardThe Rimeguard
Yrsa SnowveilScout of the White Peaks
Jarl BjornJarl of the Northern Peaks
Sledmaster UllaDriver of the Ice Roads
Frostcaller IvorMage of the Frozen Spire
Ice-Archer SolveigArcher of the Glacier
Old Tundra ToveTrapper of the Wastes
Captain RurikCaptain of the Frost Guard
Snowmaiden LivChild of the Snows

Ruby gem

The Inferno

10 bosses rule this court, and 10 captains lead its army.

Bosses

The Magma KingThe squares he leaves burn: no landing there for 2 turns.
The Cinder QueenWhen she captures, the square she left burns for 3 turns.
The Ember QueenEvery 4 turns a lava square opens in your half (up to 3).
The Phoenix QueenThe first time she's taken, she rises again on her back rank.
The Blood KingOne fallen black piece returns to the board.
The Eclipse KingHides the far half of the board in shadow.
The Tyrant KingMoves like a queen, up to 2 squares.
The Bone KingHalf your captures rise again as black pawns.
The Widow QueenLearns knight moves once a black knight falls.
The Obsidian QueenOnly rooks or queens can take her.

Captains

Captain SkarnWarlord of the Ember Host
Morga the Cinder WitchVoice of the Ashen King
Brimstone BrakBrute of the Sulphur Pits
Lava-Knight IgnisKnight of the Molten Order
Ashmonger VexMerchant of Ashes
Pyromancer SolaMage of the Living Flame
Demon-Smith KarrSmith of the Ember Forge
Houndmaster RourkeMaster of the Hellhounds
Flamewarden AzraWarden of the Eternal Flame
The Charred HeraldHerald of the Ashen King

Rare

The Wanderers

Sir Moves-AlotBelongs to no court. Moves up to two squares at a time. Last seen spelunking.
The VicBelongs to no court. Slips through his own pawns as if they weren't there. But who will care for the children?