Chess Ascendant

Ten champions

The Squire

Steady hands: 4 rewinds instead of 3.

Yours from the start.

Knight-Errant

Your knights start the round as Lancers.

Finish your first run.

The Gambler

Starts with 12 gold but only 1 rewind.

Reach stage 3.

Grandmaster

Openings and tactics give +1 extra Combo.

Discover 3 named openings.

The Alchemist

Golden tiles appear twice as often and treasure pays double.

Collect 15 golden tiles.

Glass Bishop

Bishop captures: x2 Combo. Only 2 rewinds.

Reach stage 6.

The Courtier

Shops stock an extra relic and everything costs 1 less.

Buy 10 things from shops.

The Shadow

First Blood scores x4 instead of x2.

Set off 3 nukes.

The Warden

The first piece you would lose each round is saved.

Reach stage 9.

The Usurper

Starts with a random Legendary relic. Targets are 25% higher.

Defeat the Ashen King.

47 chess sets

Oil, painted and anime.

Tournament Staunton

Worn ivory; old ebony, in oils.

Yours from the start.

Walnut and Maple

Pale maple; rich walnut.

Finish a run.

Marble

White Carrara marble; black marble with grey veins.

Yours from the start.

Brass and Pewter

Bright polished brass; dark pewter with silver edges.

Beat 2 bosses.

Glass

Clear frosted glass with white highlights; smoked grey-blue glass.

Discover 3 named openings.

Knights' Order

Polished steel with blue enamel and gold trim; blackened steel with red enamel.

Beat 1 Blue court boss.

Castle Stone

Pale limestone; blue-grey slate.

Beat 2 Blue court bosses.

Crusader

White with gold crosses and trim; black with red crosses and silver trim.

Beat 3 Blue court bosses.

Heraldry

White and royal blue enamel with gold; deep red and black enamel with silver.

Beat 4 Blue court bosses.

Tournament

Blue-and-white stripes with gold; red-and-black stripes with silver.

Beat 5 Blue court bosses.

Jungle Idols

Pale jade with gold; obsidian with jade inlays.

Beat 1 Emerald court boss.

Vinewood

Pale birch with bright leaves; dark bark with deep green leaves.

Beat 2 Emerald court bosses.

Beast Tribe

Bleached bone with bright feathers; dark wood with red war-paint stripes.

Beat 3 Emerald court bosses.

Lost Temple

Sandstone with green moss; dark mossy granite with jade.

Beat 4 Emerald court bosses.

Orchid Bloom

White petals with gold centres; deep purple petals with green leaves.

Beat 5 Emerald court bosses.

Gilded Court

Ivory with gold leaf; royal purple velvet texture with gold.

Beat 1 Royal court boss.

Royal Porcelain

White with blue painted patterns; black lacquer with gold patterns.

Beat 2 Royal court bosses.

Crown Jewels

Silver set with diamonds; gold set with amethysts.

Beat 3 Royal court bosses.

Crystal Chandelier

Clear crystal with gold fittings; smoked violet crystal with silver fittings.

Beat 4 Royal court bosses.

Velvet and Ermine

White ermine with black spots and gold; crimson velvet with gold braid.

Beat 5 Royal court bosses.

Forged Iron

Bright steel; blackened iron with glowing orange seams.

Beat 1 Dwarven court boss.

Rune Stone

Pale granite with gold runes; dark basalt with glowing blue runes.

Beat 2 Dwarven court bosses.

Gold Hoard

Polished gold with gems; dark bronze with rubies.

Beat 3 Dwarven court bosses.

Clockwork Brass

Bright brass; copper and dark iron.

Beat 4 Dwarven court bosses.

Gem Mine

White quartz on pale stone; dark stone with glowing ruby and emerald gems.

Beat 5 Dwarven court bosses.

Coral Reef

White coral; deep red coral.

Beat 1 Sea court boss.

Shipwreck

Pale driftwood with brass; tarred dark wood with iron.

Beat 2 Sea court bosses.

Pearl and Shell

Pearl-white shell with pearls; dark abalone shell with teal sheen.

Beat 3 Sea court bosses.

Sea Glass

Pale aqua sea glass; deep teal glass.

Beat 4 Sea court bosses.

Kraken Deep

White and pale teal; ink-black with glowing blue accents.

Beat 5 Sea court bosses.

Ice Crystal

Clear pale ice with white highlights; deep blue ice.

Beat 1 Frost court boss.

Snowstone

White snowstone; frosted blue-grey granite.

Beat 2 Frost court bosses.

Aurora

White with soft green-violet aurora light inside; midnight blue with aurora light.

Beat 3 Frost court bosses.

Frozen Silver

Bright silver with frost; dark steel hung with icicles.

Beat 4 Frost court bosses.

Glacier

White-blue layered ice; deep glacier blue.

Beat 5 Frost court bosses.

Magma Rock

Pale pumice stone; black basalt with glowing lava cracks.

Beat 1 Inferno captain or boss. Facing the Ashen King counts.

Ember Gold

Polished gold with flame shapes; black iron with glowing embers.

Beat 2 Inferno captains or bosses. Facing the Ashen King counts.

Hellforge

Bright steel; charred metal with molten seams.

Beat 3 Inferno captains or bosses. Facing the Ashen King counts.

Ash and Cinder

Ash-white stone; cinder-black with a red glow.

Beat 4 Inferno captains or bosses. Facing the Ashen King counts.

Dragonbone

Bleached dragon bone; black dragonscale with red accents.

Beat 5 Inferno captains or bosses. Facing the Ashen King counts.

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A secret, kept for those who reach the end.

Amethyst Crown

Pale quartz and deep violet in gold, crowned with the amethyst of the Royal Court.

Beat Road stages 13-25.

Aquamarine Tide

Sea glass and pearl, shells at the foot and the aquamarine of the Drowned Court at the brow.

Beat Road stages 39-51.

Diamond Throne

Cut ice and frozen sapphire around the diamond of the Frozen Throne.

Beat Road stages 65-77.

Ruby Crown

Cream and scorched iron run through with red, a ruby of the Inferno in every piece.

Beat Road stages 78-90.

The Eclipse

Pale stone and black, ringed with dark gems under a golden sun. Only the last climb earns it.

Beat Road stages 91-99.

Ashen Host

Angelic marble against the Ashen King's molten army.

Defeat the Ashen King.

41 clocks

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A secret, kept for those who reach the end.

Sapphire Keep

Silver scrollwork around the sapphire of the Blue Keep.

Any court · Beat Road stages 1-12.

Emerald Bower

The emerald of the Wilds, set among leaves.

Any court · Beat Road stages 26-38.

Amber Hold

The amber of the Dwarven Hold, set in forged metal.

Any court · Beat Road stages 52-64.

Ruby Crown

The ruby of the Inferno, set to match its chess set.

Any court · Beat Road stages 78-90.

The Eclipse

A dark sun in black and gold, for the climb's end.

Any court · Beat Road stages 91-99.

Lighthouse

Blue-tiled stone lit by two lighthouse lanterns.

The Blue Keep · Yours from the start.

Tourney Barrier

A blue-and-white jousting barrier with crossed lances.

The Blue Keep · Beat 1 Blue court boss.

Drawbridge

Planked oak hung with iron chains.

The Blue Keep · Beat 2 Blue court bosses.

Siege Engine

Oak and iron round a carved stone shot.

The Blue Keep · Beat 3 Blue court bosses.

Moonlit Battlement

Blue castle wall under a silver crescent moon.

The Blue Keep · Beat 4 Blue court bosses.

Coronation Cushion

Gold on crimson velvet under a jewelled crown.

The Royal Court · Yours from the start.

Opera Box

A gilded balcony with velvet curtains drawn back.

The Royal Court · Beat 1 Royal court boss.

Music Box

White porcelain and gold with a turning crown.

The Royal Court · Beat 2 Royal court bosses.

Royal Carriage

A gilded coach on little gold wheels.

The Royal Court · Beat 3 Royal court bosses.

Hall of Mirrors

Gilt mirror frames lit by candles.

The Royal Court · Beat 4 Royal court bosses.

Waterfall Altar

Temple stone with waterfalls down both ends.

The Emerald Wilds · Yours from the start.

Orchid Lantern

Bamboo and gold crowned with glowing orchids.

The Emerald Wilds · Beat 1 Emerald court boss.

Serpent Arch

Jade serpents coiled along carved stone.

The Emerald Wilds · Beat 2 Emerald court bosses.

Glowcap Log

A mossy log sprouting glowing mushrooms.

The Emerald Wilds · Beat 3 Emerald court bosses.

Sun Step

A stepped jade pyramid under a golden sun.

The Emerald Wilds · Beat 4 Emerald court bosses.

Gear Train

Brass gears turning in an iron frame.

The Dwarven Hold · Yours from the start.

Ore Crucible

Black iron brimming with molten gold.

The Dwarven Hold · Beat 1 Dwarven court boss.

Mountain Gate

A carved dwarven door banded in gold.

The Dwarven Hold · Beat 2 Dwarven court bosses.

Miner's Rig

Crossed pickaxes and brass mining lanterns.

The Dwarven Hold · Beat 3 Dwarven court bosses.

Ale Keg

A banded oak barrel with brass taps.

The Dwarven Hold · Beat 4 Dwarven court bosses.

Sunken Chest

A barnacled treasure chest heaped with coins.

The Drowned Court · Yours from the start.

Nautilus

Mother-of-pearl between two spiral shells.

The Drowned Court · Beat 1 Sea court boss.

Kraken's Grip

Bronze gripped by curling purple tentacles.

The Drowned Court · Beat 2 Sea court bosses.

Ship's Bell

Weathered bronze, anchor chain and a little bell.

The Drowned Court · Beat 3 Sea court bosses.

Jelly Lanterns

Coral stone lit by glowing jellyfish lanterns.

The Drowned Court · Beat 4 Sea court bosses.

Frozen Falls

A waterfall frozen solid, icicles along its top.

The Frozen Throne · Yours from the start.

Sled

A wooden sledge under a fur throw.

The Frozen Throne · Beat 1 Frost court boss.

Crystal Lamps

Silver and ice with two blue-flamed lamps.

The Frozen Throne · Beat 2 Frost court bosses.

Mammoth Tusks

Pale wood curved round with ivory tusks.

The Frozen Throne · Beat 3 Frost court bosses.

Snow Globes

A snowy silver base topped with snow globes.

The Frozen Throne · Beat 4 Frost court bosses.

Volcano

Black rock with smoking peaks and lava seams.

The Inferno · Yours from the start.

Infernal Gate

A black iron gate crossed with chains.

The Inferno · Beat 1 Inferno captain or boss. Facing the Ashen King counts.

Demon Horns

Dark bronze between two great curved horns.

The Inferno · Beat 2 Inferno captains or bosses. Facing the Ashen King counts.

Magma Sigil

Obsidian round a glowing molten ring.

The Inferno · Beat 3 Inferno captains or bosses. Facing the Ashen King counts.

Forge Bellows

Leather bellows over a glowing coal tray.

The Inferno · Beat 4 Inferno captains or bosses. Facing the Ashen King counts.

18 titles

Your enemies will address you as such.

  • Old CampaignerPlay 50 runs.
  • The UpstartBeat a boss.
  • CrownbreakerBeat 25 bosses.
  • Keeper of the GambitFinish 7 Daily Gambits.
  • The PuristWin 5 games of Classic.
  • GrandmasterWin 25 games of Classic.
  • Delver of the DeepClear a dungeon.
  • Master of the DeepClear 10 dungeons.
  • Bane of the Ashen KingDefeat the Ashen King.
  • Warden of the Blue KeepBeat Road stages 1-12.
  • Regent of the Royal CourtBeat Road stages 13-25.
  • Ranger of the Emerald WildsBeat Road stages 26-38.
  • Tidecaller of the Drowned CourtBeat Road stages 39-51.
  • Thane of the Dwarven HoldBeat Road stages 52-64.
  • Sovereign of the Frozen ThroneBeat Road stages 65-77.
  • Scourge of the InfernoBeat Road stages 78-90.
  • Eclipse WalkerBeat Road stages 91-99.
  • AscendantBeat stage 100 of the Road.

Modes

Ironman

Finish 3 runs.

Bullet

Reach stage 5 in Blitz.